This is the attachment to the castle. It provides the user with traps and increased range during gameplay.
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| This is a far distance image of the extension animation. I really like the material i was able to find for this attachment and like the medieval feel it presents. |
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| In this animation, i tried to bring some sort of representation and decided to locate the flat in the middle of the attachment. |
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| This image of my trap accessory to the attachment is meant point out some of the perk os building this attachment, |
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| These are the beams that are holding this trap up. I was unsure on how to create a system where the player would have to trigger something in order for these beams to be destroyed. |
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