Monday, November 4, 2013

Maze Modeling Assignment (2)


 This is an jpeg of my maze from a distance. I like how the light is set in certain parts of the maze, but didn't like how it often reflected to the exterior of the maze,rather then the interior.







This is a jpeg of my maze up close. i like how the light is portrayed in this image. I would like to definitely learn more about maya and how to render these effects more effectively.

1 comment:

  1. to improve this asset, break up the textures on the walls and floor by adding different materials to different planes. dim down the initial light source and place a few point lights around to make for more dynamic lighting throughout the level

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